Anna Foltinek

Interaction Design Student (BA)
Hochschule für Gestaltung Schwäbisch Gmünd

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Idea finding

At the beginning there must not be an idea. Also problems provide a basis for new innovations. I like finding user centered solutions and ideas by using methods and collecting knowledge.

Concept design

Looking at things from the user's point of view and defining logical connections, is one oft the interesting parts to me. I like trying to understand complex systems and developing conclusive concepts.

Interface design

As well as the development of a conclusive concept, i also like making consistent user interfaces. Starting with the user, forming several variations of the content up to little details, icons and visualizations.

Spheo - Personal Health Center

A Health mirror

Spheo is an interactive health system, which is displayed on a mirror. The project was created in invention design, so we positioned it in 2020. This is based on our assumption that gadgets will automatically measure health-specific data then.

We had a long and intensive concept phase: At the beginning we evaluated structures and processes of our life, the systems spatial and timed positioning, the presence of the system in our daily life, user-motivation up to the use of technology & materials of the prototype and questions about the handling.
We created an evaluation-matrix to classify the health in the best way. The users health status is displayed in a specially developed health graph – our central element –, which is separated in the three categories: balance, feeding and vital signs. The graph runs radially and shows a larger excursion in case of worse values.

We created the following scenario: Every morning, the user steps in front of his bathroom mirror to make his personal body care. Spheo identifies the user via face tracking and loads his health data into the system. The user can reflect his health care and gets tips to improve himself.

My parts were included in the concept development, color-finding, icons and their animation, visualizations and finally making the animations for the prototype.

| Download the documentation (GER)

Semester 3 | with Florian Ludwig | Mentoring by Prof. Jörg Beck & Prof. David Oswald

Surgery Management

Intuitive surgery planning

Our semester in Interface Design was all about medical systems. My project partner and me decided to develop a surgery management solution. We had the chance to visit the surgery department of the university hospital Tübingen for two days. During our visit, we’ve found out, that in contrast to the medical knowledge and equipment, medical interfaces are very unprogressive but also very complex.

Our aim was to improve their surgery management system: We evaluated preferences and requirements of the system by the implementation of a semantic differential, user interviews and observing their workflow. We also analyzed their common systems, which had a lot of limits and restrictions.
Finally we developed an overview for the 15 operating rooms and their daily plan in a clearly calendar style. At a glance, the user can overlook if every surgery is on target. He is able to react on unpredictable incidents expeditiously. Therefore we adopted their known color-coding of the surgery-status. Surgeries can be simply moved by drag and drop. The darkened UI feels less stressful to the eyes.

The project was implemented in a HTML-prototype. Thereby we could develop transitions and a content based program logic.

My parts were included in the user research, concept development, construction, grid, color-finding, icons and other UI-elements.

Semester 2 | with Christoph Labacher | Mentoring by Thomas Techert

Liho - Future Kitchen Control

A portable Tangible UI

The kitchen trend is increasingly changing to clean surfaces without three-dimensional controls. Haptic rotary elements are being replaced by flat touch interfaces more and more. However haptic has the great added value that much more accurate entries are possible through it. Therefore, we have designed "Liho“.

The system consists of a Tangible UI (a portable rotary push knob), which is connected to an multifunctional surface included in the worktop. The multifunctional surface serves a scale and includes a display where you can search for recipes by voice control. The portable rotary push knob provides an integrated display. It can control the induction cooker, oven and scales with the same control principle. It will also detect near which device you are standing and can open its menu.

Fitted with more and more sensors (induction cooker detects temperature in the pot, oven detects temperature in the meat) the devices can also self-regulate their temperatures and provide guidance to reduce interactions significantly. The controller is charged by induction. In addition, the usage of several controllers is possible.

My parts were included in the concept development, content research, color-finding and graphics for the prototype.

| Download the data sheet (GER)

Semester 4 | with Miguel Pawlowski | Mentoring by Fabian Gronbach

The Arctic

Interactive exploration

In interactive communication systems we created a system about the Arctic. We wanted to give the user an understanding of arctic relevant topics in an explorative way.

The user can navigate trough the 360 degree-view of the arctic by horizontal touch. Touchable elements which hide the information are marked with a plus. By activating the element, the information layer fades in. The user can select between different specific topics. The design of the initialized element changes by the selection. For example the ship gets older by moving thought the history.

My parts were included in the concept development, content research, color-finding, grid, graphics and data-visualizations for the prototype.

Semester 2 | with Ester Harter | Mentoring by Roger Walk


VVVV Workshop

At a weekend-workshop we learned the basics of the programming language VVVV. We had to connect several Macs over the network and made a bridge connection of the content between the Macs.

First, we connected a panorama-picture of the Louvre with the bridge correction between three Macs. In the second step, we integrated the Kinect to control the content by gestures. Therefore the users input of the different body parts had to be analyzed. We thought about which gestures would be the most natural for the user and which would initiate a start and stop.

My parts were included in the concept development & programming.

Semester 2 | with Nikolas Klein & Ester Harter | Mentoring by Prof. Jens Döring, Laurens Rinke & Adrian Jehle


File-Sharing for HfG-Students

Files is a project in application design. Our initial situation was the problem, that the students - especially at the HfG - get their lesson data in different ways and platforms. According to a survey they loose their overview quickly.

Mainly the project was concept driven. First we analyzed the common data sharing platforms. It was important for us to develop a system which offers an easy implementation. Simultaneously we wanted to create an incentive that the user want to look after his data in a fun way. Storing and sharing data should happen in the simplest way.

The file-sharing system should be integrated in the network of the HfG. Every student and teacher has an account automatically. Every course has to be set up by the IT department. With this basis, the class members can easily upload their data by drag and drop. What the users receive is a preview of their data. By seeing the content, they has to decide if the data is important for them or not. These which are marked as important get automatically saved in a previously set link to an folder.
The data is saved centrally in the university network and can be retrieved at any time - also if its marked as unimportant. No loss of data like in Dropbox anymore. Notifications by mail or push notification can be set individually. In the end of a semester, the courses can get achieved.

My parts were included in the concept development & design.

Semester 3 | with Nikolas Klein | Mentoring by Jürgen Graef


Interactive hologram

Sphere was created in programming languages. The target was to make a project with the Leap Motion and Processing. We experimented with holograms and particles.

The program runs on a display, which stands upside down at a box cover. The picture is reflected on a diagonal glass pane, that the user seems to hold the particles in his hands. These where controlled by the input of specific gestures.

My parts were included in the concept development and programming.

Semester 2 | with Felix Waldkirch & Ester Harter | Mentoring by Prof. Dr. Franklin Hernández-Castro

Get In touch

Phone 0049 176 70 377 476 | Mail | Download my Portfolio

Anna Foltinek | 2015 | Impressum